20 #include "ns3/timer.h"
22 #include "ns3/simulator.h"
23 #include "ns3/nstime.h"
38 void bar5i (
int,
int,
int,
int,
int)
55 virtual void DoRun (
void);
59 :
TestCase (
"Check correct state transitions")
65 Timer timer =
Timer (Timer::CANCEL_ON_DESTROY);
100 virtual void DoRun (
void);
114 void baz5i (
int,
int,
int,
int,
int)
117 void baz6i (
int,
int,
int,
int,
int,
int)
135 :
TestCase (
"Check that template magic is working")
142 Timer timer =
Timer (Timer::CANCEL_ON_DESTROY);
201 Simulator::Destroy ();
208 Simulator::Destroy ();
void bar4i(int, int, int, int)
void bar3i(int, int, int)
void baz4i(int, int, int, int)
virtual void DoRun(void)
Implementation to actually run this TestCase.
bool IsRunning(void) const
virtual void DoTeardown(void)
Implementation to do any local setup required for this TestCase.
void AddTestCase(TestCase *testCase, enum TestDuration duration)
Add an individual child TestCase to this test suite.
void Schedule(void)
Schedule a new event using the currently-configured delay, function, and arguments.
#define NS_TEST_ASSERT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report and abort if not.
void bar5i(int, int, int, int, int)
void SetDelay(const Time &delay)
enum Timer::State GetState(void) const
virtual void DoRun(void)
Implementation to actually run this TestCase.
void Resume(void)
Restart the timer to expire within the amount of time left saved during Suspend.
void baz5i(int, int, int, int, int)
void baz6i(int, int, int, int, int, int)
Time Seconds(double value)
Construct a Time in the indicated unit.
void Cancel(void)
Cancel the currently-running event if there is one.
bool IsExpired(void) const
void Suspend(void)
Cancel the timer and save the amount of time left until it was set to expire.
TimerTestSuite g_timerTestSuite
This test suite implements a Unit Test.
bool IsSuspended(void) const
void baz3i(int, int, int)