33 #ifndef DSDV_ROUTING_PROTOCOL_H
34 #define DSDV_ROUTING_PROTOCOL_H
40 #include "ns3/random-variable-stream.h"
41 #include "ns3/ipv4-routing-protocol.h"
42 #include "ns3/ipv4-interface.h"
43 #include "ns3/ipv4-l3-protocol.h"
44 #include "ns3/output-stream-wrapper.h"
void Start()
Start protocol operation.
static const uint32_t DSDV_PORT
UDP Port for DSDV control traffic.
Simulation virtual time values and global simulation resolution.
int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
std::map< Ptr< Socket >, Ipv4InterfaceAddress > m_socketAddresses
Raw socket per each IP interface, map socket -> iface address (IP + mask)
bool EnableRouteAggregation
This is a flag to enable route aggregation.
void MergeTriggerPeriodicUpdates()
Time m_periodicUpdateInterval
PeriodicUpdateInterval specifies the periodic time interval between which the a node broadcasts its e...
bool EnableBuffering
Flag that is used to enable or disable buffering.
ErrorCallback m_ecb
Error callback for own packets.
virtual void SetIpv4(Ptr< Ipv4 > ipv4)
bool EnableWST
Flag that is used to enable or disable Weighted Settling Time.
virtual void DoDispose()
Destructor implementation.
virtual void NotifyInterfaceDown(uint32_t interface)
double m_weightedFactor
This is the wighted factor to determine the weighted settling time.
SocketErrno
Enumeration of the possible errors returned by a socket.
void SendPacketFromQueue(Ipv4Address dst, Ptr< Ipv4Route > route)
Send packet from queue.
void SendPeriodicUpdate()
Broadcasts the entire routing table for every PeriodicUpdateInterval.
bool GetEnableRAFlag() const
Ptr< Socket > FindSocketWithInterfaceAddress(Ipv4InterfaceAddress iface) const
Find socket with local interface address iface.
The Routing table used by DSDV protocol.
virtual void PrintRoutingTable(Ptr< OutputStreamWrapper > stream) const
Print the Routing Table entries.
uint32_t m_maxQueueLen
The maximum number of packets that we allow a routing protocol to buffer.
Ptr< Ipv4Route > LoopbackRoute(const Ipv4Header &header, Ptr< NetDevice > oif) const
Create loopback route for given header.
bool RouteInput(Ptr< const Packet > p, const Ipv4Header &header, Ptr< const NetDevice > idev, UnicastForwardCallback ucb, MulticastForwardCallback mcb, LocalDeliverCallback lcb, ErrorCallback ecb)
virtual void NotifyRemoveAddress(uint32_t interface, Ipv4InterfaceAddress address)
static TypeId GetTypeId(void)
UnicastForwardCallback m_scb
Unicast callback for own packets.
double f(double x, void *params)
Ptr< Ipv4Route > RouteOutput(Ptr< Packet > p, const Ipv4Header &header, Ptr< NetDevice > oif, Socket::SocketErrno &sockerr)
Query routing cache for an existing route, for an outbound packet.
virtual ~RoutingProtocol()
Time GetSettlingTime(Ipv4Address dst)
Get settlingTime for a destination.
void DeferredRouteOutput(Ptr< const Packet > p, const Ipv4Header &header, UnicastForwardCallback ucb, ErrorCallback ecb)
Queue packet untill we find a route.
void LookForQueuedPackets(void)
Look for any queued packets to send them out.
Time m_routeAggregationTime
Parameter that holds the route aggregation time interval.
Timer m_triggeredExpireTimer
Timer used by the trigger updates in case of Weighted Settling Time is used.
PacketQueue m_queue
A "drop front on full" queue used by the routing layer to buffer packets to which it does not have a ...
Time m_maxQueueTime
The maximum period of time that a routing protocol is allowed to buffer a packet for.
void RecvDsdv(Ptr< Socket > socket)
Receive and process dsdv control packet.
bool GetEnableBufferFlag() const
Ipv4Address m_mainAddress
Nodes IP address.
void SendTriggeredUpdate()
Sends trigger update from a node.
uint32_t m_maxQueuedPacketsPerDst
The maximum number of packets that we allow per destination to buffer.
virtual void NotifyAddAddress(uint32_t interface, Ipv4InterfaceAddress address)
void Send(Ptr< Ipv4Route >, Ptr< const Packet >, const Ipv4Header &)
Ipv4 addresses are stored in host order in this class.
a class to store IPv4 address information on an interface
void SetEnableRAFlag(bool f)
Ptr< NetDevice > m_lo
Loopback device used to defer route requests until a route is found.
Ptr< UniformRandomVariable > m_uniformRandomVariable
Provides uniform random variables.
void SetEnableBufferFlag(bool f)
Abstract base class for IPv4 routing protocols.
Ptr< Ipv4 > m_ipv4
IP protocol.
RoutingTable m_advRoutingTable
Advertised Routing table for the node.
virtual void NotifyInterfaceUp(uint32_t interface)
Timer m_periodicUpdateTimer
Timer to trigger periodic updates from a node.
RoutingTable m_routingTable
Main Routing table for the node.
void Drop(Ptr< const Packet >, const Ipv4Header &, Socket::SocketErrno)
Notify that packet is dropped for some reason.
a unique identifier for an interface.
Time m_settlingTime
SettlingTime specifies the time for which a node waits before propagating an update.
Callback< void, Ptr< Ipv4Route >, Ptr< const Packet >, const Ipv4Header & > UnicastForwardCallback
Callback for unicast packets to be forwarded.
uint32_t Holdtimes
Holdtimes is the multiplicative factor of PeriodicUpdateInterval for which the node waits since the l...